Name: Nejire Yuki
Age: 18
Gender: Female
Rank: Genin
Village: Kirigakure
Bloodline: Ice Release
Experience:100/0
Ryo: 25,000
Items:
Skills: Taijutsu
Elements: Water, Wind, Ice.
Jutsu:
S-rank
E-rank
Stats:
Strength: D
Constitution: D
Stamina: D+
Speed: D
Coordination: D
Intelligence: D
Perception: D
Unique Abilities:
Renown: 0
Age: 18
Gender: Female
Rank: Genin
Village: Kirigakure
Bloodline: Ice Release
Experience:100/0
Ryo: 25,000
Items:
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30 B/A Kunai
20 B/A Shuriken
1 Radio
2 Batteries
Skills: Taijutsu
Elements: Water, Wind, Ice.
Jutsu:
S-rank
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Name: Focused Amplification (Ice)
Rank: C
Activation Cost: 5
Range: N/A
Speed: N/A
Element: N/A
Skill: Ninjutsu
Classification: Open
Requirements: Ninjutsu Skill
Parent Technique: N/A
Hand Seals: Hand seals for original jutsu plus the Snake seal at the end
Description: The user can utilize this technique to make a technique more powerful than it ordinarily would be. This is represented by the power of the technique increasing by one rank. All aspects of the technique are empowered equally, including speed and range. The range of the technique is increased by 50% and the Speed by +1 advantage.
Weaknesses: Can only be used with Ninjutsu, and techniques that boost or debuff stats can't have this technique applied to them. The user may only have one element applicable for this technique, or all non-elemental ninjutsu if they lack an element (this element is claimed upon learning the technique and cannot be changed.) This technique only applies to technique up to B-rank.
Name: Wind Release: Slash
Rank: C
Power: B
Activation Cost: 5
Range: 0 - 20 m.
Speed: B
Element: Wind
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: -
Description: The user waves his hand and creates multiple blades of wind, which combine to form a single, large blade of air. The technique was powerful enough to stop a Susanoo's movements, but is not able to break through its defense.
Weaknesses: N/A
Name: Certain Kill Ice Spears
Rank: C
Power: B
Cost: 13
Range: 15 meters
Element: Hyōton
Skill: Ninjutsu
Speed: A
Classification: Yuki Exclusive
Handseals: N/A
Requirements: Ice Release
Description: The user unleashes giant spikes made of ice, capable of piercing through a cottage with ease. The spikes are usually manifested the first time as a defensive response by the body, though this is not always the case. Spikes of various sizes are created, some being a little more than a few meters in diameter while others are smaller and more suited to impaling living things. The technique costs slightly more to allow for its higher than normal speed for its rank despite its simplicity in execution.
Drawbacks: Short range, and anybody within that range will likely sustain injury. This includes allies, making it a situational technique at best.
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Name: Body Flicker Technique
Rank: D
Power: C
Activation Cost: 5
Upkeep Cost: -
Range: 50m
Speed: -
Element: -
Skill: Ninjutsu
Classification: Open
Requirements: -
Parent Technique: -
Hand Seals: Half Tiger
Description: This technique enhances the user's movements by fortifying their step with chakra. This is essentially a burst of energy to make their body function at higher speeds. This technique boosts the user's movement speed by one tier up to 100 meters. If at any time they stop running they must require an reactivation. The hand seal may be held to constantly refresh the 100 meter limit providing a constant speed increase.
Weaknesses: Just like a full sprint the user must remain in a straight line in order to benefit from the bonus. If the user were to change direction they must reactivate the technique.
Name: Spring Chant
Rank: D
Power: C
Activation Cost: N/a
Upkeep Cost: 3
Range: Self
Speed: N/a
Element: N/a
Skill: Taijutsu
Classification: Open
Requirements: C rank Coordination w/o taijutsu skill or D rank with the taijutsu skill.
Parent Technique: N/a
Hand Seals: N/a
Description: This style of combat focuses on fast, flowing combinations utilizing basic principles of Taijutsu. The style uses sheer speed and number of attacks to achieve its goals in contrast to other more strength reliant Taijutsu styles. While those who aren't trained in Taijutsu find that faster strikes tend to lose out on power, a Taijutsu user who has trained in the skill can utilize this style without losing any of their striking power, allowing body mechanics to make up for any power lost. Boosts coordination by one tier with the taijutsu skill and by one plus without it.
Weaknesses: The boosts are lowered by -- if the user doesn't have the taijutsu skill. Their strength is also lowered by - if they don't possess the Taijutsu Skill to represent their lack of true effort in mastering their body.
E-rank
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Stats:
Strength: D
Constitution: D
Stamina: D+
Speed: D
Coordination: D
Intelligence: D
Perception: D
Unique Abilities:
- Physical: 1
- Technique: 1
- Destiny: 1
Limit Break Points
Renown: 0
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Last edited by Nejire Yuki on Tue Mar 31, 2020 9:36 pm; edited 1 time in total