Name: Eye of the Strorm
Rank: A
Activation Cost: 5
Upkeep Cost: 1 per post
Range: Range Varries by Natural Perception
E-Tier: 5m
D-Tier: 25m
C-Tier: 50m
B-Tier: 100m
A-Tier: 200m
S-Tier: 400m
Speed: Instant
Element: Fuuton
Skill: Sensory
Classification: Sensory Technique
Requirements: Sensory/Fuuton skills
Parent Technique: Sensing Technique
Hand Seals: n/a
Description: This technique was developed as an offshoot of the Sensory Technique. By using Sensory and infusing it with Fuuton chakra, the user is able to heighten their attrention to the areas around them. This goes beyond simple chakra sensory, as the user of this technique is also able to sense anything that is disturbing the air in the effective range of the jutsu. This includes people, animals, arrows, or anything else that would move in any way, as it would effect the flow of the air.
Weaknesses: In order to process the amount of information sent to the brain by this technique, the user must have intelligence of at most one rank below their perception. If not it will automatically be reduced to one tier range above their intelligence.
Rank: A
Activation Cost: 5
Upkeep Cost: 1 per post
Range: Range Varries by Natural Perception
E-Tier: 5m
D-Tier: 25m
C-Tier: 50m
B-Tier: 100m
A-Tier: 200m
S-Tier: 400m
Speed: Instant
Element: Fuuton
Skill: Sensory
Classification: Sensory Technique
Requirements: Sensory/Fuuton skills
Parent Technique: Sensing Technique
Hand Seals: n/a
Description: This technique was developed as an offshoot of the Sensory Technique. By using Sensory and infusing it with Fuuton chakra, the user is able to heighten their attrention to the areas around them. This goes beyond simple chakra sensory, as the user of this technique is also able to sense anything that is disturbing the air in the effective range of the jutsu. This includes people, animals, arrows, or anything else that would move in any way, as it would effect the flow of the air.
Weaknesses: In order to process the amount of information sent to the brain by this technique, the user must have intelligence of at most one rank below their perception. If not it will automatically be reduced to one tier range above their intelligence.