Most topics on this site take place In Real Time (IRT), meaning that they are taking place in the present. Players can have up to five threads and limitless flashbacks. Out of those five threads, one of them is serious and the other four can be anything from training to NPC missions or socials. A player's five threads must all be happening in the same land. Before a player travels, they must close all threads or turn them to flashbacks. You can claim full experience for threads turned to flashbacks up until the point in which they were turned into flashbacks. After that point, characters in that thread who left the land and turned the thread into a flashback can only claim half experience. Characters who didn't leave the land and remain on the thread are unaffected and may claim regular experience, as per the five IRT thread rule.
The serious thread will be considered top priority and the main timeline of a character. Serious threads include, by list of importance:
1.) War System: Interacting with war NPC, machinery, ships, etc. This also includes invasions, such as being in locations you shouldn't have access to like invading a base or dwelling.
2.) Hunting: Any topic that involves the hunting rules.
3.) PC Missions: Any mission that is considered PC and not the repeatable NPC missions. If your PC mission includes War or Hunting, it is considered those instead.
4.) Political Interactions: These can be diplomatic negotiations or intimidation threads. To be considered political, a thread must involve a PC who is representing an organization (This can go from Jounin ambassadors, Kage, or misc. organization leaders.)
Note:
Flashback Topics are exactly what they sound like, topics which take place at any time in the past. Generally, a character in a flashback is considered to know what they would have at the time; if your character learns a technique IRT and initiates a Flashback Topic that happened before they learned that technique, they will, then, be unable to perform that technique. Additionally, damage sustained by a character in a flashback topic that is not also present in IRT topics must be recovered in some way prior to reaching the IRT point at which the damage was not present. For this reason, death in flashbacks is generally impossible, and if it does occur, will need to be reversed so that the continuity remains intact. Also, if your character learns a technique or gains an ability that they were specifically noted to not have in an IRT topic, there will need to be an explanation for why they were noted to not have it, such as temporary amnesia, etc.
Experience Points earned in Flashback Topics are halved, while Fame simply cannot be accumulated.
Note: While Flashback threads generally have their experience halved, flashback Sensei Mission threads grant 15 EXP instead of 12.5 EXP. And flashback training ground threads grant 10 EXP instead of 7.5 EXP. Experience will always be rounded to the nearest fifth.
The serious thread will be considered top priority and the main timeline of a character. Serious threads include, by list of importance:
1.) War System: Interacting with war NPC, machinery, ships, etc. This also includes invasions, such as being in locations you shouldn't have access to like invading a base or dwelling.
2.) Hunting: Any topic that involves the hunting rules.
3.) PC Missions: Any mission that is considered PC and not the repeatable NPC missions. If your PC mission includes War or Hunting, it is considered those instead.
4.) Political Interactions: These can be diplomatic negotiations or intimidation threads. To be considered political, a thread must involve a PC who is representing an organization (This can go from Jounin ambassadors, Kage, or misc. organization leaders.)
Note:
- If a player is in a serious thread, they cannot start another one.
- If you want to have one kind of serious thread with a player and that player is already in a serious thread of that kind, you must join the existing thread.
- If a player is in a serious thread and another player starts a serious thread of another kind involving the first, the thread that takes precedence is the one ranked higher in the list of importance.
Flashback Topics are exactly what they sound like, topics which take place at any time in the past. Generally, a character in a flashback is considered to know what they would have at the time; if your character learns a technique IRT and initiates a Flashback Topic that happened before they learned that technique, they will, then, be unable to perform that technique. Additionally, damage sustained by a character in a flashback topic that is not also present in IRT topics must be recovered in some way prior to reaching the IRT point at which the damage was not present. For this reason, death in flashbacks is generally impossible, and if it does occur, will need to be reversed so that the continuity remains intact. Also, if your character learns a technique or gains an ability that they were specifically noted to not have in an IRT topic, there will need to be an explanation for why they were noted to not have it, such as temporary amnesia, etc.
Experience Points earned in Flashback Topics are halved, while Fame simply cannot be accumulated.
Note: While Flashback threads generally have their experience halved, flashback Sensei Mission threads grant 15 EXP instead of 12.5 EXP. And flashback training ground threads grant 10 EXP instead of 7.5 EXP. Experience will always be rounded to the nearest fifth.