Ranked w/o Registration
- Spoiler:
- C-Rank:
- Name: Fire Release: Cloud-Style Flame Beheading
Rank: C
Power: B
Activation Cost: 5
Upkeep Cost: -
Range: 0-10m
Speed: 1 Tier below the user's Coordination
Element: Fire
Skill: Ninjutsu
Classification: Kumo-Ryū
Requirements: Kumo-Ryū
Parent Technique: N/A
Hand Seals: Rabbit -> Snake -> Ox
Description: The user first imbues their blade with fire, before slashing in the direction of the desired enemy, resulting in the creation of large arcs of intense flame that follow the trajectory of the previous swing. A skilled user of this technique, such as Atsui, is capable of surrounding their immediate area with a circular wall of flames, incinerating multiple targets even if they approach from numerous angles simultaneously. The flames produced from this technique stem 3 meters high, and last two posts.
Weaknesses: Requires a sword to use.
Name: Exploding Flame Shot
Rank: C
Power: B
Activation Cost: 5
Upkeep Cost: 3 per 2 shots
Range: Refer to Projectile rules
Speed: Refer to Projectile rules
Element: Fire
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Rabbit -> Dog -> Ox
Description: By creating fire from their hands, this technique allows the user to throw two balls of flame which are able to either cause fiery explosions on impact or set the target on fire. These explosions have a five-meter diameter to them, catching others in them if necessary.
Weaknesses: N/A
Name: Fire Release: Dragon Fire Technique
Rank: C
Power: B
Activation Cost: 5
Upkeep Cost: -
Range: 0-50m
Speed: C+
Element: Fire
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Snake → Dragon → Rabbit → Tiger
Description: The user breathes fire along a cord or any other type of long object, which rushes forward in a straight line catching the enemy on fire. A line of enemies can be used as the conductor as well. The flames are meant to target, and assault the enemy's upper body. Once colliding with something, the attack detonates into a five-meter spread of flames, incinerating whatever was at the epicenter and around it.
Weaknesses: Requires something to run along, such as wire string or actual people.
Name: Fire Release: Great Fireball Technique
Rank: C
Power: B
Activation Cost: 5
Upkeep Cost: 1
Range: Varies
Speed: C
Element: FIre
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Snake → Ram → Monkey → Boar → Horse → Tiger [for flamethrower] or Tiger [for projectile]
Description: A technique where chakra kneaded inside the body is converted into fire and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater in the ground's surface.
When released as a continuous flamethrower, this technique creates a widespread stream of flames, expanding out 25 meters in front of the user. It moves at C+ speed and possesses the same power as normal, but can be maintained for a small cost to do consistent burn damage overtime, should something remain in it's diameter.
When released as a projectile, the technique fires off a broad sphere of flames, moving at C speed and hitting for normal power value. Upon impacting something, the sphere detonates into a ten-meter span of flames. Once reaching 100 meters, the fireball fizzles out.
Weaknesses: N/A
Name: Fire Release: Phoenix Sage Fire
Rank: C
Power: C
Activation Cost: 5
Upkeep Cost: -
Range: 0 - 40m
Speed: B
Element: Fire
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Rat → Tiger → Dog → Ox → Rabbit → Tiger
Description: This technique creates a volley of sixteen small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled individually with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction. The control of individual fireballs is done at the two tiers below the user's Coordination.
Weaknesses: N/A
Name: Fire Release: Fire Dragon Bullet
Rank: C
Power: B
Activation Cost: 5
Upkeep Cost: -
Range: 0-10m
Speed: C
Element: Fire
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Tiger->Dragon-> Boar
Description: A basic Fire Release technique, where the user exhales a flame breath from their mouth. As shown by Hiruzen, this technique can be used in conjunction with Earth Release: Earth Dragon Bullet to ignite the projectiles fired by the latter technique, making it more devastating by giving it the potent properties, speed, and range of the former.
Weaknesses: N/A
- B-Rank:
- Name: Fire Release: Flame Whirlwind
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: -
Range: 0-60m
Speed: B
Element: Fire
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Monkey → Bird → Dog → Ram
Description: Fire erupts around the user's body in a spiralling manner which is then launched with their hands towards the target. Once the technique hits the target, the opponent is sent into the air in a spiraling manner and their body burns into ashes.
Weaknesses: N/A
Name: Fire Release: Hiding in Ash and Dust Technique
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: -
Range: 0-50m
Speed: B
Element: Fire
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Dragon -> Snake -> Monkey -> Rat -> Ox -> Tiger
Description: The user expels chakra-infused ash that blanket a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen. This technique is a far more effective substitute for smoke bombs since the user doesn't need their hands to be free nor does this technique require hand seals.
Weaknesses: N/A
Name: Fire Release: Great Dragon Fire Technique
Rank: B
Power: A
Activation Cost: 15
Upkeep Cost: -
Range: 0-120m
Speed: B
Element: Fire
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Tiger -> Rabbit -> Boar -> Dragon -> Monkey -> Dragon -> Dog -> Dragon
Description: The user compresses a large amount of chakra built up inside their body and changes it into a dragon head-shaped fireball. The user then skillfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, which can create an upward movement of air currents which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession and anyone caught in the technique could potentially be reduced to ashes. These fireballs are incredibly dense as well carrying a lot of blunt destructive potential. They have a strength of B-tier.
Weaknesses: N/A
Name: Fire Release: Fired Pottery Technique
Rank: B
Power: A
Activation Cost: 10
Upkeep Cost: 5
Range: 0m-50m
Speed: A
Element: Katon
Skill: Ninjutsu
Classification: Open
Requirements: None
Parent Technique: None
Hand Seals: Rat → Dragon → Boar → Dragon → Ram
Description: A Katon Ninjutsu designed for enclosed spaces, this technique causes flames to engulf the inside area, bouncing from the walls and ceiling to apply concentrated heat to whatever is inside. This method increases its damage output by one rank, as noted in the Power section.
Weaknesses: When used in an area with more than 10% exposure to the outside, as in half a wall or more missing in a cube, then the user will be unable to properly contain the technique, reducing its Power to C, rather than A. Suiton is an excellent counter to this, because it prevents the flames from bouncing. Therefore, it only takes a C-Rank Suiton technique to foil this jutsu, despite its A-Rank power.
Name: Fire Release: Demon Lantern
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: -
Range: 0-100m
Speed: B
Element: Fire
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Dog → Horse → Tiger → Dog → Horse → Dragon → Boar → Ram
Description: This technique releases thirty floating fireballs around the user, which take the shape of ghosts at the final stage of the technique. After performing the required hand seal, they attack the opponent in swarms. Each fireball creates a huge flame at the moment of impact, with the same power as the technique and a range of 5 meters for each explosion.
Weaknesses: N/A
Name: Fire Release: Extinguishing Curtain Field
Rank: B
Power: A
Activation Cost: 10
Upkeep Cost: -
Range: 0-40m
Speed: A+
Element: Fire
Skill: Ninjutsu
Classification: N/A
Requirements: B rank Strength, or a fissure
Parent Technique: N/A
Hand Seals: Dragon -> Snake -> Ram -> Boar -> Monkey -> Clap hands
Description: The user stomps the ground with his foot, creating a crack that goes under the opponent, spreading out with a 10 meter diameter. They then send fire into the crack, boiling the earth below the opponent and finishes by clapping their hands together, creating a large and fiery explosion where the opponent is with a 20 meter diameter range. The explosion has a ten-meter diameter to it. If the user lacks the necessary strength, they can still use the technique, if there's a fissure.
Weaknesses: N/A
Name: Fire Release: Pheasant Hunter
Rank: B
Power: B
Activation Cost: 10
Upkeep Cost: -
Range: 0-30m
Speed: B
Element: Fire
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Dragon -> Boar -> Dragon -> Snake -> Ox -> Dragon
Description: The user creates a giant flamed pheasant from either a source of pre-existing fire, using it to attack a target. Upon taking flight, the pheasant can swoop at a target to explode on impact. Its explosion has a diameter of ten meters.
Weaknesses: N/A
Name: Fire Release: Crimson Earth Spider
Rank: B
Power: A
Activation Cost: 10
Upkeep Cost: 5
Range: 30m
Speed: Tier below user's Coordination
Element: Fire
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Tiger → Horse → Rat → Dog → Tiger → Dog
Description: The user spews out fire that both surrounds the enemy, forming into an arena. Afterward, they form a spider out of their chakra, using it to attack. This technique effectively traps and attacks an opponent at the same time, and can be used to force them into another attack. The flames surrounding the makeshift arena are 3 meters high.
Weaknesses: The spider only functions in the arena and when the user is within 10 meters of the fire wall. Additionally, no other techniques can be used while it's active.
Name: Fire Release: Ash Pile Burning
Rank: B
Power: A
Activation Cost: 10
Upkeep Cost: -
Range: 30m
Speed: B
Element: Fire
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: N/A
Description: The user spews a stream of chakra-infused gunpowder from their mouth, which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud, which can be used like a smokescreen. After surrounding the enemy with the ash, the user can ignite it with a flint placed on their teeth beforehand to create a spark, resulting in a violent explosion, burning the enemy. However, this technique requires keen senses to read the air currents, the insight to read the movements of the enemy, the tactical experience to not also enfold one's allies in the flames, and careful attention for the timing of the ignition.
Weaknesses: Very expansive, meaning it's limited to combat situations where it won't harm the user's peers.
Name: Fire Release: Intelligent Hard Work
Rank: B
Power: C
Activation Cost: 10
Upkeep Cost: -
Range: 0-100m
Speed: B
Element: FIre
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Rat → Dog → Tiger → Horse → Dragon → Ram → Dragon
Description: The user fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. This giant torrent of flames expands out in a 50 meter radius from the original location of impact for the original projectile. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.
Weaknesses: N/A
- A-Rank:
- Name: Fire Release: Great Flame Flower
Rank: A
Power: B
Activation Cost: 25
Upkeep Cost: 5
Range: 0-75m
Speed: B
Element: Fire
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: Fire Release: Phoenix Sage Fire
Hand Seals: Dragon
Description: Kneading his chakra and then converting it to fire, the user creates a multitude of fireballs at the same time which then rain down on the target causing severe, widespread damage around the field. These fireballs can easily destroy Earth Release-created shelters and even overpower Water Release attacks. This technique releases fifteen projectiles along a wide spread of open field, each creating an explosion upon contact, with a twenty-meter diameter. Alternatively the user can suspend them in the air, to fire them in short bursts.
Weaknesses: N/A
Name: Fire Release: Fire Dragon Flame Bullet
Rank: A
Power: S
Activation Cost: 20
Upkeep Cost: 10
Range: 0-100m
Speed: Coordination -1 tier
Element: Fire
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: N/A
Hand Seals: Ram → Horse → Snake → Dragon → Rat → Ox → Tiger
Description: The user kneads their chakra into flames, which are then manipulated into a genuine-looking dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skillful shinobi. The dragon can be manipulated based off of the user's Coordination in speed.
Weaknesses: N/A
- S-rank:
Name: Fire Release: Great Fire Destruction
Rank: S
Power: S
Activation Cost: 30
Upkeep Cost: 15
Range: 500 m.
Speed: A
Element: Fire
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: Fire Release: Great Fireball Technique
Hand Seals: Rat → Ox → Dog → Horse → Monkey → Boar → Tiger
Description: A technique where chakra kneaded inside the user's body is converted into fire, and then expelled from the mouth in a massive stream of intense flames that can set a vast area ablaze, engulfing the target in a veritable sea of flames. If used upon a dense, combustible terrain, such as a forest, the confined area can greatly increase the possibility of the target's incineration. The user may choose to continue the technique as a flamethrower, much like it's parent technique Fire Release: Great Fireball Technique.
Weaknesses: N/A
Name: Fire Release: Great Fire Annihilation
Rank: S
Power: S
Activation Cost: 30
Upkeep Cost: -
Range: 500 m.
Speed: A
Element: Fire
Skill: Ninjutsu
Classification: N/A
Requirements: N/A
Parent Technique: Fire Release: Great Fireball Technique
Hand Seals: Horse
Description: The pinnacle of Fire Release techniques, chakra kneaded inside the body is converted into fire, and then expelled from the mouth and shaped into a literal sea of flame, which covers a wide range as well. This makes the technique extremely difficult to either avoid or contain, with it requiring the combined efforts of several Water Release users in order to extinguish the flames. The technique extends as a massive wall of flames 250 meters in length as it sweeps whatever's in its path into ash.
Weaknesses: N/A